(Kinect) Disneyland Adventures Review

Disney knows its audience...

Posted 1 year ago By - Rory Young


GameGrep

Latest screenshots

Disney has been ingrained in humankind’s psyche for a very long time. Kids of all ages have grown up with Mickey, Donald, Goofy and the rest of the gang with cartoons, books, toys, and the theme parks. Video games are now enjoying full acceptance as a mainstream form of entertainment, and where there’s mainstream entertainment, there’s Disney. So, with the Kinect being geared towards the family demographic, it is only natural that Microsoft Studios jumps in with Kinect Disneyland Adventures for the Xbox 360.

As the title indicates, Disneyland Adventures takes place in the famous theme park. At the outset of the game, you can choose to be a customizable boy or a girl, and the adventure begins. The entire park can be explored while you complete over one hundred quests for the dozens of Disney characters that you meet in your travels. One can experience character-specific activities that take place in their respective fantasy locals, like swordplay with Captain Hook, flying through the air with Peter Pan, travelling through space with Buzz Lightyear... you get the picture. Most characters that you meet throughout the park have tasks and quests to complete. Some of them are easy, such as finding three forks in the park for Ariel, and some are stumbled upon by mistake, like finding Donald Duck’s hat while skiing with Goofy. All completed quests get a reward, whether it be unlockables in the many Disney stores around the park, or coins to spend in said stores. As quests are completed, more of the park opens up for exploration. As it turns out, Disneyland is full of surprises.

Controlling your character takes some getting used to, and it’s not always easy. To move throughout the park (in third-person view), you must hold your arm straight out in front of you. By fully extending your arm forward, your character runs. In order to slow the character down, you move your arm in towards your body. To move left, you move your arm left, and the opposite for moving right. This is a gangly, and tiring, process. Being a young man of 34, I found it somewhat easy to hold my arm out for extended periods of time, but my seven-year-old did not. It’s not a good sign that Disney’s target demographic gets physically tired of playing the game after only a few minutes. Controlling your character does get fun, though. In order to interact with the different characters around the park, you need to physically wave your hand to get their attention. After that, you can perform numerous activities, such as dancing with them, hugging them, and giving them high-fives. A cool side quest is collecting autographs from every character, achieved by holding out both hands in front of you to “give” them your autograph book. You are also given a camera very early on in the game, with which you can take pictures with each Disney character to put in your photo album.

Disneyland Adventures is a fun romp through the park.

Coins are earned by completing quests, and is dependant on how well you do in each one. Coins are also found around the park, and can be spent in one of the many Disney stores. Items available for purchase include autograph books, clothing for your character (including character costumes), photo albums, collectible pins... even in a virtual world, Disney still gets your money! There are also hidden Mickey heads scattered about,of which pictures can be taken to earn rewards.

Disneyland Adventures does provide a tutorial at the beginning of the game, and it is very helpful. Without one, this is the type of game that you’d become lost in very quickly. DA supports two players locally, but only one player can control the movement around the park. The second character runs alongside automatically. However, when interacting with the Disney characters, player two can do the same gestures as player one, and there are even some achievements tied with the two-player experience.

Visually, everything looks really good. There is no Unreal Engine here, but it is realistic enough that you feel that you’re actually going through the real park. The vocal characterizations of the Disney folk are spot on, giving the game an added bit of authenticity.

Final Focus

All in all, Disneyland Adventures is a fun romp through the park. My daughter and I had some control issues while moving the character around tight spaces, and if this weren’t an issue, I could give the game a much higher score. It is very deep, with over 100 quests and activities, and that’s not to mention all of the unlockables and surprises that can be found around the park. Disneyland Adventures is a game of discovery, and for kids (and kids-at-heart), it’s well worth the recently discounted price... if you can keep your arm up that long.

 





Pros
+ Great family game
+ Surprisingly deep
+ Fun quests and tasks
Cons
- Not easy to control
- Tired arms!

Score
7.5 / 10
Comments
blog comments powered by Disqus
More XBOX 360 Reviews on GameFocus
4 days ago :: (XBLA) Sacred Citadel
5 days ago :: Injustice: Gods Among Us
6 days ago :: Tiger Woods PGA Tour 14
1 week ago :: BioShock Infinite
3 weeks ago :: Gears of War Judgment
1 month ago :: (Kinect) The Hip Hop Dance Experience
1 month ago :: Tomb Raider
1 month ago :: Crysis 3
2 months ago :: DmC Devil May Cry
2 months ago :: (XBLA) Serious Sam Double D XXL

GF Podcast

Download us here!

Game Junkies podcast and audio interviews


5 Things Microsoft Can Do At Their Xbox Event To Beat Sony To The Punch
Sony did a great job announcing the PS4 to the world earlier this week, but here are some of the things we think Microsoft should do in order to surpass their competitor for their own reveal:     1- Be more clear about the features   All of the... More >>

More details about this game

Release Date : 2011/11/15
System : Xbox 360
Publisher : Microsoft Game Studios
Developer : Frontier Developments
Category : Family
ESRB : E
The latest reviews

(XBLA) Sacred Citadel

Sacred. Arguably one of the most underappreciated of the various RPG universes. Starting out on PC, the 3rd person isometric view and...

7.0 / 10

Injustice: Gods Among Us

NetherRealm Studios, led by creative director Ed Boon, has taken a slight break from the chaotic and gruesome action that is featured within the...

8.5 / 10

Tiger Woods PGA Tour 14

My mouth was dry as I began the back nine on the hallowed grounds of golf’s most iconic course. I hitched up my knickerbockers, approached...

8.0 / 10

BioShock Infinite

The third game in the BioShock series, and the second developed by Irrational Games, seeks to take the series to new heights, literally....

8.7 / 10