(XBLA) Serious Sam HD Review

Serious Sam HD: The First Encounter

It’s seriously dated

Posted 3 years ago By - JD Speedy


GameGrep

Latest screenshots

I don’t think I’ve ever said aloud, "You know what Xbox Live Arcade needs? Another 90s First Person Shooter".

I just felt like, with Doom and Duke Nukem 3D, we’re kind of covered on that front. We have the majors, so why clutter the service with Blood, Redneck Rampage, Hexen, or any of the other offerings from the mid to late 90s shooter scene. It would be overkill. But what about a game so crazy that, while it feels like a mid-nineties FPS, is actually from the early 2000s and is almost parodic of those games in its execution? Well, then you’d have Serious Sam HD and one hell of a confusing title on your hands.

Gameplay

You see, I wasn’t that interested in Serious Sam back when it debuted in 2001. It was a shooter made by a team who held the belief that games like Doom and Duke 3D defined the first person shooter. Before the term FPS was coined, every game released where you looked over the sight of a gun and through the eyes of your character was a "Doom-clone" and CroTeam, makers of Serious Sam, seemed pretty OK with that.

Another Pyramid?

Rather than completely reinvent the genre, or even attempt something marginally different, they tried to make the most 90s-style shooter they could. There were fast-running, non-sensically designed bad guys. There was a steady progression of increasingly ridiculous weapons. There were even giant bosses who absorbed seemingly millions of bullets.

And this is largely the same in Serious Sam HD. Despite the inclusion of the word HD, SS:HD is very much that same game, nine years on. The graphics look a little updated but the term HD is a misnomer in this case. So what you have here is a title that has not benefited from the last 10 years of game design. You can savestate wherever you want but that is about the only modern convenience you’ll have access to.

Instead of bad guys with some form of AI or even spawning out of monster closets, enemies pop out of nowhere. And they’re often scripted to pop out only when you hit scripted points, materializing out of thin air right beside you. This can make it hard to strategize in any way, and can hurt your chances of saving any amount of life.

I’m freaking out here. Where did all the angel/demons come from?

On top of this, the old-school level design can be extremely confusing. Basically, this is a game out of its element in the glut of modern day shooters and should be approached cautiously.

There is also a lack of local co-op which is a really confusing choice. This game would be ideally consumed on a big HD screen with your buddies beside you. Split screen wouldn’t affect the gameplay too much since the graphical fidelity is so low, so it’s unclear as to why it isn’t included.

Graphics and Sound

Serious Sam HD looks better than its source material, but not by much. The game is funny looking, with the bomb-handed and saw-blade-headed baddies, but pretty it is not. I did run into some problems seeing enemies at points, because of the graphical fidelity, as ground texture is sometimes hard to discern from bad guy texture.

Seriously, where’d I put that grenade? No grenades, uh oh...

And if you are playing in co-op, there is no real indicator as to where your partner has gone. You know that handy little icon in Borderlands that you can see through any part of the world? The one that lets you know which direction to run to meet up with your buddy who ran ahead? Yeah, missing here. And on top of that, doors are not heavily indicated using the in-game graphics and sometimes seem to be randomly chosen. Like, every third door texture will actually open.

The sound hasn’t received any upgrade either, but that wasn’t really an expectation coming in to it.

Value

For around $10, Serious Sam HD is a bit of old-school shooter fun but, unless you’re wild about the original, there isn’t much reason to pick this one up. There isn’t anything technically wrong with this port, it’s just the gameplay that won’t appeal to a large audience.

Conclusion

Here’s the bottom line: While it may have been novel to iterate on the classic FPS forms in 2001, I just don’t know where SS:HD fits in now. It’s too recent to be considered a true classic and it’s too old-school and hard for the new generation of gamers to love. It’s a misfit toy that can’t decide what it wants to be. It isn’t a long game, it’s extremely difficult and you will be hard pressed to find a co-op partner on your friends list.

Good reissues are either clamoured for by an adoring fanbase or updated in such a way that they become modern classics. I don’t remember the massive outcry for Serious Sam to make a dramatic comeback, so, for missing the mark on both, I’d say there are better ways to spend $10.





Pros
+ Good controls on this baby
+ Wacky enemy designs are very unique
Cons
- Old-school hard
- Confusing level structure
- Trip-wire spawning baddies
- No local co-op
- No co-op partner location indicator
- Which one is the door?
- UI looks like it was stolen from Fallout 3

Score
5.6 / 10
Comments
blog comments powered by Disqus
More XBOX 360 Reviews on GameFocus
1 week ago :: (XBLA) Sacred Citadel
1 week ago :: Injustice: Gods Among Us
1 week ago :: Tiger Woods PGA Tour 14
2 weeks ago :: BioShock Infinite
4 weeks ago :: Gears of War Judgment
1 month ago :: (Kinect) The Hip Hop Dance Experience
1 month ago :: Tomb Raider
1 month ago :: Crysis 3
2 months ago :: DmC Devil May Cry
2 months ago :: (XBLA) Serious Sam Double D XXL

GF Podcast

Download us here!

Game Junkies podcast and audio interviews


5 Things Microsoft Can Do At Their Xbox Event To Beat Sony To The Punch
Sony did a great job announcing the PS4 to the world earlier this week, but here are some of the things we think Microsoft should do in order to surpass their competitor for their own reveal:     1- Be more clear about the features   All of the... More >>

More details about this game

Release Date : 2010/01/13
System : Xbox 360
Publisher : Majesco
Developer : Croteam
Category : Shooter
ESRB : T
The latest reviews

(XBLA) Sacred Citadel

Sacred. Arguably one of the most underappreciated of the various RPG universes. Starting out on PC, the 3rd person isometric view and...

7.0 / 10

Injustice: Gods Among Us

NetherRealm Studios, led by creative director Ed Boon, has taken a slight break from the chaotic and gruesome action that is featured within the...

8.5 / 10

Tiger Woods PGA Tour 14

My mouth was dry as I began the back nine on the hallowed grounds of golf’s most iconic course. I hitched up my knickerbockers, approached...

8.0 / 10

BioShock Infinite

The third game in the BioShock series, and the second developed by Irrational Games, seeks to take the series to new heights, literally....

8.7 / 10