Ubi knocks it out of the park...again...
Written by Super User
Published Monday, 05 December 2011 19:00
Let’s turn back time for a moment and take a look at November 2010. Prior to this point, gaming homes all around the world were full of Nintendo Wiis. Moms and Dads, Granny and Gramps, and kids of all ages were still excitedly plopping down on the ground and turning on Wii-Fit. It was pretty cool! It measured your weight, it told you how (im)balanced you were, your family had a good laugh as the game gave you your “Wii-Fit Age”, and then you were off to the races, wielding the Wiimote in one sweaty palm. This Wii fad went on for quite sometime, and it was the pioneer of in-home fitness regimens via the home video game console. Along comes Microsoft’s Kinect sensor for the Xbox 360. Controller-free, hands-free, Kinect offered at-home workouts without need of a clunky peripheral. Kinect changed things, and Ubisoft went along for the ride.
Ubisoft released Your Shape: Fitness Evolved alongside the launch of Kinect on November 4th, 2010, and it was an instant success, rendering it a must-have title along with Dance Central and Kinect Sports. So what about the sequel? Is there enough to justify spending another $50 to exercise in your living room? The answer is a resounding “yes”. Your Shape: Fitness Evolved 2012 is, once again, a must-have title.
The premise of YSFE2012 (wow, that’s a mouthful...) is exactly the same as its predecessor: follow your on-screen trainer through different warm-ups and exercises, ranging from yoga and jogging to boxing and weightlifting. Your timing when following your trainer is everything, as you get a better score and gain combo chains with accuracy in movement. Of course, being a fitness game, your score shouldn’t be as important as the amount of calories you burn, or the amount of perspiration your clothing absorbs. And you will burn calories. If there is a huge difference between the original Your Shape and its sequel, its that YSFE2012 is more intense, and the exercises and activities are more varied and plentiful.
"It’s difficult to find a fault with Your Shape: Fitness Evolved 2012."
The first time you load up YSFE2012, the Kinect sensor scans your body into the game in order to store your biometric data. From there, you have the option of completing a short quiz on what your fitness goals are. The game then puts together a fitness regimen for you, called My Objective, choosing activities and exercises based on your answers. This is an amazing feature in Your Shape 2012. My particular fitness program is varied, spanning across every category, and it makes it fun to come back to it every day. Of course, there is the ever-present calorie bar in the top righthand corner of the screen, giving you extra motivation to hit that next fitness level. Your progress is monitored and displayed through the stats screen and online leaderboards, and through the highly interactive www.yourshapecenter.com. At the website, you can sign up for challenges and events, and you can track the progress of your Xbox Live friends, giving you competitive reasons to burn those extra few calories.
Jogging through virtual worlds, jumping rope, personal trainers with over 80 exercise routines, and workouts that focus on certain parts of the body, football and soccer training, yoga, hip-hop dancing, boot camp coaches, tai chi... Your Shape Fitness Evolved seems to have it all. There are even multiplayer games that can involve up to four players in your living room. With this much content, it’s a good thing that Ubisoft has a good track record with the Kinect sensor. It works beautifully here. I’ve tried roughly 90% of all the activities in the game, and not once did the sensor lose track of me, or lag out. I was the most skeptical when trying the “abs” portion of my fitness regimen, which called for me to lay down on my back to do crunches. I don’t have that much room in my Kinect space, but it picked me up without a problem. Also, the user interface is so fluid and much easier to navigate than the first Your Shape. Instead of waving your arm out to your side, you only need to hover over the tab that you want, and press forward out in front of you.
It’s difficult to find a fault with Your Shape: Fitness Evolved 2012. When the original game came out last year, I was excited because Kinect was still brand new, and I didn’t have to leave my house in order to work out. The first YSFE seemingly had everything. But YSFE2012 has added so much content that it seems like a whole new game, and a whole new experience. If you are motivated to lose that holiday weight (or gaming-on-the-couch-for-20-hours-a-day-playing-Skyrim weight), then Your Shape: Fitness Evolved 2012 is the right fit.
Release date : 2011-11-01
Publisher : Ubisoft
Developer : Ubisoft Montreal
Gameplay : Sports
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